Keir Winesmith

http://www.linkedin.com/in/keirwinesmith

profile:
I have a wide and diverse background new media with a focus on developing new technologies, team leadership and project management. My experiences include leading small and large teams of developers creating cutting-edge new media products, management of outsourced production in a broadcasting context, search engine optimisation and the collaborative planning and development of audio, video, virtual, social and mobile products. I have undertaken successful postgraduate research into the collaborative development of interactive computer systems. I am currently Manager, Digital Media at the Museum of Contemporary Art.

education:
2008 Ph.D. New Media, University of New South Wales
2000 Bachelor of Science, Physics and Computer Science Honours, University of Sydney

professional experience:
2011 – present Museum of Contemporary Art, Sydney, Australia

manager, digital media
I am leading the Museum-wide planning and design of new technology initiatives that include interpretive material, social media, the MCA web presence and other projects in order to help create novel experiences for MCA audiences.
http://www.mca.com.au

2007 – 2011 Special Broadcasting Service, Sydney, Australia
technical lead / development manager
From the end of 2007, until July 2011, I worked for SBS Online. During this period I worked on many of SBS’s key online properties, such as The World Game for the 2010 FIFA World Cup, SBS Food, Dateline & many others.
http://www.sbs.com.au

2010 – 2011 University of Technology Sydney & Sydney University
design tutor / guest lecturer
For a semester in 2010 I taught an interdisciplinary group of 3rd year design students about augment reality, information visualisation and interactive application design for the course I helped developed, The Augmented Campus. During the first semester of 2011 I taught a Masters Degree course on interaction design at the University of Sydney’s Design Lab. I taught the students about interaction and experience design for novel interactive systems, such as public or hand-held screens.

2006 Mixed Reality Laboratory, University of Nottingham, England
researcher / software engineer / interaction designer
For the majority of 2006 I worked on the team at the Mixed Reality Laboratory on an
SMS-based interactive narrative art project Day of the Figurines. I was involved
in all aspects of the project’s technical design, development and implementation.
The creation of outgoing and handling of incoming text messages was
programmed in Java and JSP, hosted in an apache websever, as was the game
state and accompanying website and software to drive the physical game board.
http://www.blasttheory.co.uk/
http://www.dayofthefigurines.co.uk/

2003 – 2005 iCinema Centre, UNSW, Sydney, Australia
researcher / software engineer / interaction designer
Working as a researcher at the iCinema Centre for Interactive Cinema Research as
part of my Ph.D. I worked on a number of projects, primarily T_Visionarium and
Conversations. For T_Visionarium my role was to create a custom video splitter
and tagger. I was responsible for many parts of Conversations’ design,
development and exhibition at the Powerhouse Museum, in Sydney. These
responsibilities included developing virtual reality, 3D audio generation and
display and audio/visual synchronisation technologies, amongst other tasks.
http://icinema.cofa.unsw.edu.au/

2002 ZKM (Media Art Centre), Karlsruhe, Germany
installation art hardware / software engineer
For the duration of a three month contract I worked on numerous media art
projects at the ZKM, a world renowned art and media research institution, in
Karlsruhe, Germany. Foremost amongst these was the globally networked,
interactive instillation Web of Life. As part of my job I built hardware and created
custom software, in such areas as real-time video, interactive instillations, touch
screen technologies and hardware drivers.
http://www.zkm.de/
http://www.web-of-life.de/

1997 – 2000 Red Ant Design, Sydney, Australia
web programmer / interface designer
My time at Red Ant was spent working on individual projects in conjunction with
university studies. While working at Red Ant I had a variety of roles, primarily in
web development. Clients included the Commonwealth Bank, National Mutual
and gofish.com.au. Skills acquired during this period include website architecture
design, web production and publication, interface design and programming with
technologies such as HTML, DHTML, ASP, PHP and Python.
http://redant.com.au/